When you have built a hero’s mansion you can train a hero. You need to have at least one troop, built in either the Barracks or Stable to “Convert” into a hero.

You can make a hero with any troop type.

When a hero is trained he has 5 skill points that can be used to increase his 5 abilities. Ability levels can be increased up to level 100.
So what do these abilities do? And how do I use them?

As mentioned above, when your hero is trained he is automatically given 5 skill points and he has 5 abilities. Click on your mansion and you will see this screen


Your hero is currently at level 0, but has 5 points. By clicking on the (+) sign you can raise your hero’s ability in each of 5 ways.
• Offence:
Points put into this ability increase the attack value of the hero.
• Defence:
Points put into this ability increase the defence value of the hero. (The ratio of defence against infantry/Calvary stays the same.)
• Off-Bonus:
Points put into this ability increase the attack value of the whole army by 0.2% per level (maximum of 20%). This bonus only applies if the hero is attacking with the army.
• Def-Bonus:
Points put into this ability increase the defence value of the whole army by 0.2% per level (maximum of 20%) This bonus only applies if the hero is defending with the army. Other defending troops not under your control will remain unaffected by this bonus.
• Regeneration:
Points put into this ability increase the regeneration rate of the hero.

The hero above is a Druidrider, which is a defensive troop. So I want to increase his defence capabilities. I also want to increase the defence of all the other troops in my village, so I have decided to raise the level of the hero in Defence & def-bonus. So I have clicked twice on the (+) after Defence and 3 times on the (+) after Def-Bonus.

My screen now looks like this



Every troop in my village now has a 0.6% increase in their defensive capabilities.

Whilst my hero is at level 0, I am able to redistribute the ability points at will by clicking on Redistribute points, so if I am sending the Hero out on an attack, I might want to set up Attack & Off-bonus.

Each time your hero is in a battle, where a opposing troop dies, your hero gains experience, so his experience level will rise. Once the experience reaches 100% the hero will gain a level and gain 5 more points for you to distribute. One warning here, once your hero reaches level 1 you can no longer redistribute the points.

Each time you hero is involved in a battle he (or she) will lose health, so you should distribute some of the points in regeneration. The higher the percentage here, the quicker your hero will get better.


Don’t forget to check the mansion after every attack, If you have gained points get them used!!