Hero
The hero has been completely revised. As soon as your account is open you
already have a hero.
The hero can
be sent as reinforcement to other villages like every other unit. However if
the village is yours and has a hero's mansion in it you can use the hero from
this village as if it had been created there.
Depending on
your selected Travian tribe, a hero will gain one special
tribe ability. Those special abilities cannot be upgraded by the player:
When a hero
is created he has 4 skill points that are set to his resource production.
Ability levels can be increased up to level 100. Each time a hero gains a level
he earns 4 additional ability points that can be used to increase his 4 ability
levels.
This is the Attributes tab, where you can spend the hero experience points.
Points put into this ability increase the attack and defence value of
the hero. Please note that your hero count as cavalry in case he is equipped
with a horse and as infantry in case he is not equipped with a horse.
Points put into this ability increase the attack value of the whole army
by 0.2% per point (maximum of 20%). This bonus only applies if the hero is
attacking with the army.
Points put into this ability increase the defence value of the whole
army by 0.2% per point (maximum of 20%) This bonus only applies if the hero
is defending with the army. Other defending troops not under your control
will remain unaffected by this bonus.
Points put into this ability increase the resource output of the
village where the Hero is located. You can opt to increase production of one
resource only or to evenly spread the bonus across all resources. It still
remains one skill. You can freely change that setting. Points available to be “Spent” are shown at the end of the experience
line (3) to spend these just click the “+” sign where you wish to allocate
the points. |
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Below that we can see our hero and any equipment we have plundered from Adventures (More on that later) On an earlier adventure, I plundered a horse, so my hero is now mounted and therefore move faster. I also gained a spear which adds to the strength of my hero. In the boxes are things that I have not yet used, 1 Artwork, 1 Horn of the Natarian, 1 Book of Wisdom and 14 cages There are 2 types of items: Armour/Weapon
and Equipment
For a full list of items click here Note the tick box at the bottom – keeping your hero alive is important at the start of the game so if this box is ticked your hero will not defend your village if you are attacked, so will not be killed if you lose the attack. |
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This is the Appearance tab, where you can spend time making your hero look prettier or uglier |
This is the Adventures tab, the adventures appear at random (You get
a lot at the start of the game but they slow down a bit as you progress.
There are two Danger levels of adventure, Normal and Hard. During any
adventure your hero will lose health, so you should check your current health
level on the attributes tab, before sending the hero on an adventure. To
send, just click on “to the adventure” 1x Horse 2x resources* 2x silver** 1x Troops (basic unit of own tribe, 3 units to be exact) 1x a number of cages 1x a book of wisdom 1x a number of ointments *my 2nd and 4th adventures gave the following Bounty 613
1225
613
613
So I would recommend a
warehouse at least level 3 before starting adventures |
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You are only sending your hero on the adventure, so be sure to click “Start adventure” and not “Raid unoccupied oasis”. You do get the chance to confirm your action with the screen below. |
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This is the Auctions tab, here you can buy and sell items. Clicking the tab will show you all current auctions and you can bid on any items you need (providing you have enough silver). If you are looking for specific items you can click on the corresponding icon so you only see those items. The columns show Description and quantity Number of bids Highest bid (Hover over this to see price per unit) Bid |
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Here is the Auction screen filtered to show just ointments. The top 6 on the list are all around 30 silver per unit, but the 7th is almost 40 silver per unit, after that the price drops dramatically (but people will raise the price by bidding later). On this server at the moment Ointments are averaging 32 silver per unit, so if I wanted ointments I would be bidding somewhere close to that price. |